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surgery in the house of dissection

when your candle burns down i'll resurrect you





Skipped Back 20

May 4th, 2011

(no subject)


May 3rd, 2011


becauseCollapse )

April 29th, 2011


the easiest letter ever!Collapse )

April 27th, 2011


witty commentCollapse )

April 24th, 2011


i actually got it under 20 this time!Collapse )

April 19th, 2011


IT RETURNSCollapse )

April 18th, 2011

(no subject)

dethtolldotmid: dude
dethtolldotmid: bush and slipknot oughta form a band
a ill breakfast: haha that would own
dethtolldotmid: they'd be all
a ill breakfast: *george w bangs incoherently on a trashcan*
dethtolldotmid: yo the dark black pain infiltrates my brain poisons my veins i think i'm insane MOTHERFUCKER! AMERICA!!!
dethtolldotmid: *voice cracks like a 12 year old* aww fuck dudes, my voice is being all gay dudes. man, fuck dude. this is so totally gay. GAAAAAAAAAH!!!!!
dethtolldotmid: WE ALL *dun dun dun dun dun dun* LIVE IN TERRRRRRRRRRRORRRRRRR
dethtolldotmid: WE ALL *dun dun dun dun dun dun* LIVE IN TERRRRRRRRRRRORRRRRRR
a ill breakfast: lmao
a ill breakfast: laffing so hard right now
dethtolldotmid: i try to stay sane but it's all the same saddam hates freedom love 'em or leave 'em c'mon everybody get yo world war 3 on
dethtolldotmid: TEEeeeeeeeRRROAR
a ill breakfast: you can stand against us or with us in style, the former gets y'all a tomahawk up in yo domicile
a ill breakfast: *wiki-wiki*
dethtolldotmid: lofl

April 15th, 2011

if you're going to drink and drive at 4 in the fucking morning, please do it elsewhere. two accidents in the same fucking spot in less than six months- said spot being directly in front of our house, the other cars involved being ours is a sign that you're a bunch of fucking inbred hicks, street trash, and assorted dieudbreaux and you need to be forcibly drowned in pee until this fucking pile of knocked-over bricks we call cincinnati is a ghost town. and when you drive off after plowing your commercial-grade, drink-tray-optioned, boulder-sized subwoofer-equipped armored personnel carrier into my defenseless vehicle, please veer towards the nearest steep incline, lose control of your vehicle (which you are so good at doing) and plummet 50-100 feet to your fiery, painful death.

fuck you, fuck anyone who looks like you, fuck this city, and fuck my insurance company for jacking up the premium on my collision insurance so i can't afford it all because some OTHER terrible driver had to cut across two lanes of traffic into my driver's side door FOUR YEARS AGO.

god fucking damn it.



(no subject)

dethtolldotmid: also did you hear about the czech president
dethtolldotmid: stealing the ceremonial pen
LunaJane33: Cori told me.
LunaJane33: She showed me the video!
LunaJane33: What did I call it? "The cutest possible kickoff to a massive international incident EVER"
dethtolldotmid: hahahaha
dethtolldotmid: quoting

(no subject)


April 12th, 2011

(no subject)

(! ×?×)s /u/ ?: btw
(! ×?×)s /u/ ?: if you ever join the Deux Ex steam group don't accept incoming chat requests from it
(! ×?×)s /u/ ?: mostly phishers
icarus has found you: ironic isn't it
(! ×?×)s /u/ ?: it is a bit funny, yeah

April 9th, 2011

(no subject)

LunaJane33: >go west
LunaJane33: You encounter a small abandoned house. The name on the mailbox says Antoine Dodgson.
LunaJane33: >go inside
LunaJane33: It is very dark
LunaJane33: >hide kids
LunaJane33: >hide wife
LunaJane33: > hide husband
LunaJane33: You have been raped by a grue. GAME OVER

April 5th, 2011

dethtolldotmid: what good's ten hands without 5 dicks

April 1st, 2011


you thought i forgot, didn't youCollapse )

March 30th, 2011

god damn it

calm alternate
dethtolldotmid: seriously though
dethtolldotmid: i have to describe this to you
dethtolldotmid: every game has a main title menu, right?
dethtolldotmid: new game, load game, options, quit, play online, etc.
dethtolldotmid: and sometimes they get a little creative, like HL2's
dethtolldotmid: which loaded an actual map and had shit going on in the backgroudn
dethtolldotmid: black ops has this menu where
dethtolldotmid: the entire game's plot is being told from flashback from the main character's viewpoint
dethtolldotmid: alex mason's his name
dethtolldotmid: the menu is basically a first-person view from mason's POV, strapped into a chair, surroudned by medical and electronic equipment
dethtolldotmid: to his left is a big rolling TV rack
dethtolldotmid: with a big TV on top with the menu
dethtolldotmid: and electronics beneath it
dethtolldotmid: to his right is a table with medical implements, an ashtray, a microphone, and a big bank of TVs of varying sizes that show footage of like pres. kennedy and the vietnam war and CoDBO/treyarch logos
dethtolldotmid: and you can see in front and some distance away an observation window in which a man silhouetted by the light behind him has his hand on the glass, and he keeps asking you questions and demanding answers
dethtolldotmid: there's no music or anything, just the hum of equipment and flourescent lighting
dethtolldotmid: select zombie mode...
dethtolldotmid: everything turns red, and you get THIS
dethtolldotmid: http://www.youtube.com/watch?v=uqBEMzDznB0
dethtolldotmid: pay attention to the window for the first few seconds
dethtolldotmid: scared the holy fucking shit out of me
dethtolldotmid: because i picked zombie mode BY ACCIDENT

(no subject)


So do any of you remember those Mickey Mouse cartoons from the 1930s? The ones that were just put out on DVDa few years ago? Well, I hear there is one that was unreleased to even the most avid classic disney fans. According to sources, it's nothing special. It's just a continuous loop (like flinstones) of mickey walking past 6 buildings that goes on for two or three minutes before fading out. Unlike the cutesy tunes put in though, the song on this cartoon was not a song at all, just a constant banging on a piano as if the keys for a minute and a half before going to white noise for the remainder of the film. It wasn't the jolly old Mickey we've come to love either, Mickey wasn't dancing, not even smiling, just kind of walking as if you or I were walking, with a normal facial expression, but for some reason his head tilted side to side as he kept this dismal look. Up until a year or two ago, everyone believed that after it cut to black and that was it. When Leonard Maltin was reviewing the cartoon to be put in the complete series, he decided it was too junk to be on the DVD, but wanted to have a digital copy due to the fact that it was a creation of Walt. When he had a digitized version up on his computer to look at the file, he noticed something. The cartoon was actually 9 minutes and 4 seconds long. This is what my source emailed to me, in full (he is a personal assistant of one of the higher executives at Disney, and acquaintance of Mr. Maltin himself)

"After it cut to black, it stayed like that until the 6th minute, before going back into Mickey walking. The sound was different this time. It was a murmur. It wasn't a language, but more like a gurgled cry. As the noise got more indistinguishable and loud over the next minute, the picture began to get weird. The sidewalk started to go in directions that seemed impossible based on the physics of Mickeys walking. And the dismal face of the mouse was slowly curling into a smirk. On the 7th minute, the murmur turned into a bloodcurdling scream (the kind of scream painful to hear) and the picture was getting more obscure. Colors were happening that shouldn't have been possible at the time. Mickey face began to fall apart. his eyes rolled on the bottom of his chin like two marbles in a fishbowl, and his curled smile was pointing upward on the left side of his face. The buildings became rubble floating in midair and the sidewalk was still impossibly navigating in warped directions, a few seeming inconcievable with what we, as humans, know about direction. Mr. Maltin got disturbed and left the room, sending an employee to finish the video and take notes of everything happening up until the last second, and afterward immediately store the disc of the cartoon into the vault. This distorted screaming lasted until 8 minutes and a few seconds in, and then it abruptly cuts to the mickey mouse face at the credits of the end of every video with what sounded like a broken music box playing in the backround. This happened for about 30 seconds, and whatever was in that remaining 30 seconds I heaven't been able to get a sliver of information. From a security guard working under me who was making rounds outside of that room, I was told that after the last frame, the employee stumbled out of the room with pale skin saying "Real suffering is not known" 7 times before speedily taking the guards pistol and offing himself on the spot. The thing I could get out of Leonard Maltin was that the last frame was a piece of russian text that roughly said "the sights of hell bring its viewers back in". As far as I know, no one else has seen it, but there have been dozens of attempts at getting the file on rapidshare by employees inside the studios, all of whom have been promptly terminated of their jobs. Whether it got online or not is up for debate, but if rumors serve me right, it's online somewhere under "suicidemouse.avi". If you ever find a copy of the film, I want you to never view it, and to contact me by phone immediately, regardless of the time. When a Disney Death is covered up as well as this, it means this has to be something huge.

Get back at me,


March 24th, 2011

(no subject)

dethtolldotmid: i like that the cities in mass effect 2 all have different styles to them
dethtolldotmid: http://i1-games.softpedia-static.com/screenshots/Mass-Effect-2-Omega-Trailer_1.jpg like, omega is basically dark, dangerous 80s cyberpunk
LunaJane33: Whoo!
dethtolldotmid: http://na.llnet.bioware.cdn.ea.com/u/f/eagames/bioware/masseffect/desktops/desktop_23/masseffect2_wallpaper_01_1920x1200.jpg ilium, meanwhile, is more 90s cyberpunk
LunaJane33: . . . kind of like the first one better
LunaJane33: The grittiness and less colorful lighting makes it seem more real.
dethtolldotmid: http://na.llnet.bioware.cdn.ea.com/u/f/eagames/bioware/masseffect2/resources/assets/media/wallpapers/wallpaper-10-p.jpg the citadel, meanwhile, comes off feeling more like late 90s cyberpunk, in other words sort of almost a parody/tribute to earlier cyberpunk rather than anything authentic in itself
LunaJane33: Either that, or like high-end and low-end districts of the same City.
LunaJane33: . . .
LunaJane33: . . . . hey! It's Times Square!
dethtolldotmid: http://images.cryhavok.org/d/16290-2/Mass+Effect+2+Citadel+by+droot1986.jpg another view of the citadel
dethtolldotmid: and then there's tuchanka, the krogan homeworld
dethtolldotmid: http://cloud.steampowered.com/ugc/595806217359896713/50025BB1C048C90C427C5727F2F6B2725C3696A9/ also known as detroit :)
LunaJane33: . . . yes.

March 23rd, 2011

(no subject)

i played some L4D with 131_di, went to bed a little earlier than usual (which is still way too late, but i'm getting there) and slept with a window open.

i feel a lot better.

(no subject)

there are only two bad things about scott pilgrim: the game

one: no online multiplayer, way to lose an XBL gold account subscription
two: the ending credits is TEN YEARS LONG

okay, three bad things:

it's murder on my controller. time to buy a new one i guess

March 22nd, 2011

finished mass effect


really glad 131_di made me get these games, and i'm really glad orchidwings bought me the second one. they're surprisingly fantastic.

i'll keep ME2 installed to polish off a few sidequests here and there and for that one last DLC that's coming out in a week, but overall i think i'm done here. i actually have no clue what to play next.
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